University of Tasmania Home Page Course and Units 2012
 
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Science, Engineering and Technology

KXT312

Enrolment
Unit Code
Unit Title
KXG361 Games Project A
KXG362 Games Project B
KXG363 Advanced Games Programming
KXG365 Multi-core Architecture and Programming
KXH341 Immersive World Project A
KXH342 Immersive World Project B
KXH343 Designing Virtual Worlds
KXH344 Innovation and Entrepreneurship in Interactive Entertainment
KXI310 Information Management Professional Placement
KXI321 Information Systems Management
KXI324 Enterprise Resource Planning
KXT303 Concurrent Programming
(Not Offered 2012)
KXT304 Computer Graphics & Animation
KXT305 Mobile & Ubiquitous Computing
KXT306 Artificial Intelligence
KXT311 Data Mining & Text Retrieval
KXT312 Advanced Algorithmic Problem Solving & Programming
(Not Offered 2012)
KXT313 Human Computer Interaction
KXT314 Computing Research Project
KXT315 Programming C# and .Net Applications
KXX331 ICT Project A
KXX332 ICT Project B

2012  KXT312  Advanced Algorithmic Problem Solving & Programming

Unit Level: Advanced

Available as a Student Elective: Yes

View timetable of lectures only for this unit.  View ALL timetable events for this unit.

SPECIAL NOTE:  The 1 week intensive classes will be held only in one of Hobart or Launceston (students from the other campus will be offered local accommodation).

The 3 subsequent sessions will be offered concurrently in both Hobart and Launceston.

Enrolment numbers will be limited because of the resources required.

OFFERINGS
Not Offered

DESCRIPTION

This unit provides highly able students with an opportunity to extend their knowledge of algorithms and their ability to solve algorithmic problems through to the point of a working program implementing the algorithmic solution. The unit has a problem solving based focus and includes the following topics: advanced graph algorithms, arithmetic algorithms, geometric algorithms, and C++ programming (procedural, object-based, and generic). Assessment is based on practical exams, an assignment and presentation, and participation in learning activities.

WEIGHT:  12.5%

ASSESSMENT: Practical algorithmic problem solving and programming exams 60%

Assignment and presentation 30%

Participation in learning activities 10%

TEACHING PATTERN: 1 week intensive classes in the week immediately before semester 2.

3 x 1 day sessions on the Sundays at the end of weeks 0, 1, and 3 of semester 2.

Guided self-study.

FLEXIBLE & ONLINE STUDY OPTIONS
Note: Class attendance may still be required

   Video conferencing - H,L
A live video link between campuses is used for at least some teaching in this unit
About Flexible Study Options

REQUISITE INFO
Prereq KXT201 or KXA251
Prereq HD grade in at least one of: KXT102 ( KXA154), KXT201 ( KXA251), KXT303 ( KXA353), KXT304 ( KXA354)

FEES
View fees for this unit

KEY

Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.

Campus - H Hobart, L Launceston, W Burnie. Study Centre - V Sydney, R Rozelle, P Beauty Point. Distance units may also have a campus identifier of I Isolated, N Interstate, O Overseas. Units delivered in Transnational Education (TNE) Programs have a campus identifier of A Hangzhou, F Fuzhou, G Shanghai, K KDU Malaysia, Q Kuwait or Y Hong Kong.

Special approval is required for enrolment into TNE Program units - campuses A, F, G, K, Q and Y click here for more information.



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