Extends the students` knowledge and experience of programming, and introduces them to the consideration and experience of the software engineering processes necessary for the construction of software systems of high quality. Programming topics include: references, allocation and deallocation of memory, self-referential data structures, classes and objects, class instantiation, object based programming, abstract data types, introduction to algorithm complexity. Software Engineering topics include: requirements analysis, functional specification, software design, programming techniques and tools, software development life-cycles, an introduction to software version control, systematic approach to testing, and period planning. Programming exercises are introduced in the context of small games problems.
FLEXIBLE & ONLINE STUDY OPTIONS Note: Class attendance may still be required
Web dependent -
H
Some parts of this unit will be taught online
Resource supported teaching & learning -
H
Additional resources are provided for your optional use; e.g. audio taped lectures
About Flexible Study Options
Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.
Campus - H Hobart, L Launceston, W Burnie. Study Centre - V Sydney, R Rozelle, P Beauty Point. Distance units may also have a campus identifier of I Isolated, N Interstate, O Overseas. Units delivered in Transnational Education (TNE) Programs have a campus identifier of A Hangzhou, F Fuzhou, G Shanghai, K KDU Malaysia, Q Kuwait or Y Hong Kong.
Special approval is required for enrolment into TNE Program units - campuses A, F, G, K, Q and Y click here for more information.